XDEFIANT REEL

A curated collection of content developed by the brand team, skillfully integrating Ubisoft’s intellectual property into the live-service game, XDefiant. Over a span of 400 days, XDefiant reached 10 million downloads, a milestone achieved through close collaboration between Ubisoft’s development teams across San Francisco, Sydney, Osaka, and Toronto.

Assassins Creed FACTION TEASER

This trailer was entirely created and executed by myself over the course of two months. It involved crafting every aspect of the project, including set design, animation, and securing approvals from multiple IP stakeholders.

A key challenge was ensuring the trailer integrated into the game’s UI main theme. The assets had to align with both in-game and retail marketing requirements, demanding meticulous attention to detail to maintain brand consistency. Using Blender and geometry nodes, I conducted an in-game photogrammetry scan of the map, integrating it into the scene while adhering to Assassin’s Creed’s high visual and thematic standards.

FAR CRY: HIGHWAYMEN
TEASER

I spearheaded the creative direction and contributed to the animation of this visually striking teaser trailer, which combines 2D illustrations with 3D effects. Partnering with Keywords Studios Montreal, I ensured the seamless execution of motion graphics while driving the overall creative vision. I was instrumental in shaping the visual style, curating a compelling music score, and setting the brand-defining direction for Season 2, delivering a trailer that elevated the Far Cry experience.

SEASON 1 LAUNCH TRAILER

SEASONAL BRAND UI


Credit list
Sr Director, Brand & Content: Xavier Fouilleux
Brand Lead: Max Clifford
Video artist: Benjamin Goana
Brand artist: Alexandra Sheather
Music: Andrew Levin